SWTOR Inferno Uprising Guide

swtor inferno uprising

Inferno is an Uprising in Star Wars the Old Republic available to all players at level 10+. Players must liberate Ord Mantell and defeat a pair of rogue Sith Lords.

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Uprisings are smaller, ‘arcade’ style Flashpoints (dungeons) in SWTOR that can be played by anyone level 10 or above. Unlike Flashpoints, Uprisings ONLY contain enemies and boss encounters, as they have no story cutscenes or dialogue.
Most Uprisings take between 10-15 minutes to complete and can be difficult to play Solo. Duo or Group play is recommended for Story and Veteran difficulty while Master Mode Difficulty requires a Group of 4 level 80 players.

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There are Two different ways to play Uprisings in SWTOR:
1. You can queue Uprisings in the Group Tab of the Activities Window (Ctrl + G default).
2. You can manually enter an Uprising solo or with a group by finding the Hologram Table next to the Heroic Computer in the Combat section of Fleet, choosing an Uprising and then clicking the Uprising Transport button in your mission log (pictured above).

Uprisings are a feature of Galactic Season 8 – Rising Powers in SWTOR, to see all information regarding Uprisings in GS8, read this guide:

swtor galactic season 8

Galactic Season 8 Guide

Complete Guide to Galactic Season 8 Rising Powers, all rewards and achievements.
Continue to the guide.

Uprisings are available to all players above level 10 in THREE difficulties on the Fleet as well as through Groupfinder:

Story – Available through Groupfinder to all players level 10+.
Despite being named [Story] difficulty, Story Uprisings can be beaten in a Group of 2 players and 1 Healing Companion.

Veteran – Available to all players level 70+. The only major difference between [Story] and [Veteran] Uprisings is the amount of Health and Damage that each boss has.
Veteran Uprisings can be beaten in a Group of 2 players and 2 Healing Companions however 4 players is recommended.

Master – Should only be attempted by highly geared Level 80 players and requires a full group (1 Tank, 2 DPS, 1 Healer). All enemies in [Master] difficulty Uprisings are far more dangerous then their Veteran difficulty counterparts.

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Players can find bright blue crates inside every single Uprising. Each of these Blue Crates contain 1 of 3 random Power Ups that players can use to help them defeat enemies faster.

There are 3 random Power-Ups that can be given to you when you open a Crate inside an Uprising, Power Ups spawn on your Temporary Hotbar and have 2 uses before they run out.
Rocket – The Rocket should be used on enemies with a Gold Star difficulty or enemies in a close group.
Grenade – The Grenade knocks enemies over and sets them on fire for a few seconds. It should be used on large groups of enemies.
Stimpack – The stimpack temporarily boosts ONE of your classes abilities with no penalty or cooldown. I suggest saving this Boost to use on Boss battles only.

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swtor inferno uprising

When you first spawn inside the Uprising: Inferno, you will be very far away from the first boss. You must kill every enemy you see before each area’s doorway opens to the next one.

Make sure to kill each enemy group slowly and focus the Sith Acolyte enemies first. Keep following the pathways through each room until you reach the first boss.

Note: If you are playing the Inferno Uprising in Master Difficulty and cannot beat the large groups of enemies, you will not be able to beat the Uprising. If you or your team are struggling against the regular enemies I suggest playing on an easier difficulty.

swtor inferno uprising
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Lord Wrad is the First Boss in the Inferno Uprising. He is the easiest boss in the Uprising, however he has mandatory mechanics even in Story Difficulty.
There are four Kolto Stations near the Boss you can use in Story and Veteran Difficulty to recover Hitpoints if you are low.

swtor inferno uprising


Mechanics:

  • Kill all 4 Sith Acolytes in the room first!
  • When a Sith Acolyte uses Force Barrier to protect themself, move on to the next one and come back later to kill them.
  • Once you have defeated all 4 Sith Acolytes. You can freely attack Lord Wrad.
  • Sith Adepts will show up randomly to attack the group, in Storymode they can be ignored to focus on Lord Wrad.
  • The Healer needs to Tunnel Heal whichever player is randomly force choked by Lord Wrad.
  • Sith Adepts must be killed as quickly as possible.
  • The Tank needs to kite Lord Wrad around the room without him catching up to them, similar to Sunder from the Scum and Villainy Operation.

Once you have defeated the Lord Wrad, continue through the tunnel.

swtor inferno uprising

Once you have defeated Lord Wradd, follow the Imperial ambushes outside until T4-9K appears near a large doorway.
Healers and Ranged DPS players can stand ontop of the Cargo Containers to avoid taking damage from T4-9K during the Boss Fight.

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swtor inferno uprising

Mechanics:

  • T4-9K will put puddles of Oil Slick down on the floor which reduce players accuracy. Which should only effect Melee DPS classes as Tanks and Healers do not use accuracy.
  • Master Only: Every so often T4-9K will set the Oil Slick on fire using Flame Burst which does huge damage.
  • Master Only: T4-9K will summon yellow Energizing Probe adds around the room which need to be defeated quickly by the DPS players.


Once you havedefeated T4-9K, stand on the Yellow Triangles on the edge of the boss area to leap across the lava pit to the final boss.

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swtor inferno uprising
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Lord Zanisk and Lord Adacin is a two-part Final Boss in the Inferno Uprising. You must defeat both of them similar to Joss and Valk Beroya from the Blood Hunt Flashpoint.
There are four Kolto Stations within the Boss Room you can use in Story and Veteran Difficulty to recover Hitpoints if you are low, However the Kolto Stations are shared for both Bosses!

swtor inferno uprising


At the start of the Boss Fight, Lord Zanisk will run away and you must fight Lord Adacin. Avoid her red circles and focus on dealing damage to her.
Imperial Trooper adds will spawn through the fight and should be prioritised by DPS players.

The same will happen for Lord Zanisk when Lord Adacin escapes after you have damaged her.

swtor inferno uprising


After you have attacked both Lord Zanisk and Lord Adacin, the I4-K8 battledroid will spawn.
Focus your team’s DPS on the droid to defeat it as fast as possible.

There are no special mechanics, just focus DPS on the battledroid and be careful for Add spawns.

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swtor inferno uprising

Once you have defeated I4-K8, Lord Zanisk and Lord Adacin will spawn together. Both of them will do their Phase One mechanics at the same time.
If one dies the other one will enrage and deal double damage until they are also defeated.
Lord Adacin spawns in one corner of the arena and uses Force Lightning, when she is attacked she will teleport to a different corner of the arena over and over until she is defeated.


Mechanics:

  • Avoid all Circles on the ground and focus killing Lord Adacin first.
  • Have one DPS player attack Adds everytime they spawn.
  • The Tank should be able to kite Lord Zanisk around the arena in circles until Adacin is defeated.
  • Lord Adacin should be attacked until she reaches 5% HP or Less.
  • Swap DPS and attack Lord Zanisk until he is dead.
  • Swap back to Lord Adacin and kill her quickly.

Once you have defeated the Sith Lords, loot the Reward Drop Rocket before you leave the Uprising!

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There are 19 Achievements and 1 Mount you can earn from the Inferno Uprising:

  • Clearing a Path (Story) – Started the Uprising on Story difficulty.
  • Dark Times (Story) – Defeat Lord Adacin and Zanisk on Story difficulty.
  • Scaffold Secured (Story) – Defeat T4-9K Excavator Droid on Story difficulty.
  • Soul Pact (Story) – Defeat Lord Wrad on Story difficulty.
  • Inferno (Story) – Killed every Boss in the Firefrost Uprising on Story Difficulty.
  • Clearing a Path (Veteran) – Started the Uprising on Veteran difficulty.
  • Dark Times (Veteran) – Defeat Lord Adacin and Zanisk on Veteran difficulty.
  • Scaffold Secured (Veteran) – Defeat T4-9K Excavator Droid on Veteran difficulty.
  • Soul Pact (Veteran) – Defeat Lord Wrad on Veteran difficulty.
  • Inferno (Veteran) – Killed every Boss in the Firefrost Uprising on Veteran Difficulty.
  • Clearing a Path (Master) – Started the Uprising on Master difficulty.
  • Dark Times (Master) – Defeat Lord Adacin and Zanisk on Master difficulty.
  • Scaffold Secured (Master) – Defeat T4-9K Excavator Droid on Master difficulty.
  • Soul Pact (Master) – Defeat Lord Wrad on Master difficulty.
  • Inferno (Master) – Killed every Boss in the Firefrost Uprising on Master Difficulty.
  • Observe and Report: Inferno – Find the agent sent to observe you during the Uprising.
  • On Fire! – Defeat 1000 enemies inside the Inferno Uprising.

There is a rare Mount you can earn from the Inferno Uprising in SWTOR:

  • Covert Flame Mount – Rare loot that drops from the Rocket Drop Reward after Lord Adacin and Lord Zanisk in any difficulty (more common in Master Difficulty).
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